Volume rendering 立体渲染
In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.
A typical 3D data set is a group of 2D slice images acquired by a
CT, MRI, or MicroCT scanner.
Usually these are acquired in a regular pattern (e.g., one slice every millimeter) and
usually have a regular number of image pixels in a regular pattern. This is an example
of a regular volumetric grid, with each volume element, or voxel represented by
a single value that is obtained by sampling the immediate area surrounding the voxel.